top of page

About Me

Hello, I'm Minghao Zhou.

I'm currently a student at Carnegie Mellon University, Entertainment Technology Center, with an emphasis on technical art and game development.

My focus areas are rigging and tool development.

I'm proficient in modeling, texturing, VFX, animation, and environment design.

Software

UE4/5

Unity

Maya

3DS Max

Zbrush

Houdini

Substance Painter

Substance Designer

Programming

C++

C#

Python

UE Blueprint

Maya Mel

Maxscript

bottom of page