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Minghao Zhou
Rigging / Tool Technical Artist
About Me
Hello, I'm Minghao Zhou.
I'm currently a student at Carnegie Mellon University, Entertainment Technology Center, with an emphasis on technical art and game development.
My focus areas are rigging and tool development.
I'm proficient in modeling, texturing, VFX, animation, and environment design.
Software
UE4/5
Unity
Maya
3DS Max
Zbrush
Houdini
Substance Painter
Substance Designer
Programming
C++
C#
Python
UE Blueprint
Maya Mel
Maxscript
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